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New Media - Training - Travel

Gallardo Animation

The simple example deconstructed in class to learn about primary animation tools in Cinema 4D.

The animation consists of:
X+Z motion
Car body roll
Wheel rotation
Wheel steering
Camera motion and focal length (zoom)

Using the following tools to animate:
Keyframes
F-curve adjustment
Animation on a spline (Align to spline tag)
Targets (Target tag)

The car is not mine, it is a very nice low polygon model taken from an issue of 3D World magazine. I'd like to add credit and a link here, as soon as I find that issue. In the meantime, many thanks to the talented artist.


Tagged as , , , + Categorized as Training & Learning

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